Autodesk Entertainment Creation Suites

Compare

Products | Benefits

Compare the functionality in the three editions of Autodesk® Entertainment Creation Suite 2013, which can help to extend an Autodesk® Maya® or Autodesk® 3ds Max® animation pipeline.

 

Standard

Premium

Ultimate

Functions

Comprehensive 3D modelling, animation, rendering and effects content creation software to help handle modern production demands in game development, film and television

AvailableAvailableAvailable

Flexibility to use both Maya and 3ds Max in a blended animation pipeline; enable artists and clients to work with their preferred tools

  Available

High-performance compositing with keying, tracking, colour correction, raster and vector paint, rotoscoping, warping and advanced filters

AvailableAvailableAvailable

Real-time character animation environment with robust retargeting and motion capture data editing tools for increased overall animation output

AvailableAvailableAvailable

Virtual production toolset with non-linear editing paradigm for animation to help artists and directors to work together to refine a creative vision in real time

AvailableAvailableAvailable

Intuitive digital sculpting and texture painting for highly detailed organic models

AvailableAvailableAvailable

Sophisticated crowd simulations with large numbers of characters interacting intelligently with each other and their environment

 AvailableAvailable

Visual, node-based workflows for the rapid creation of powerful tools and amazing effects

 AvailableAvailable

Fast and easy facial rigging and character animation, featuring automatic lip-syncing

 AvailableAvailable

Sophisticated global illumination rendering and baking, designed for higher-quality, next-generation game development

AvailableAvailableAvailable

Single-step round-trip data transfer between Autodesk® Mudbox® and Maya, 3ds Max or Autodesk® Softimage® software††

AvailableAvailableAvailable

Vector Displacement Map support enables high-resolution details created in Mudbox to be transferred to Maya, 3ds Max or Softimage†† for rendering on low-resolution geometry

AvailableAvailableAvailable

Single-step data transfer between Autodesk® MotionBuilder® and Maya or 3ds Max

AvailableAvailableAvailable

Single-step workflows enable the power of Softimage ICE effects to be used in a Maya or 3ds Max scene

 AvailableAvailable

More consistent, enhanced F-curve editor in Maya, 3ds Max, MotionBuilder and Softimage††

AvailableAvailableAvailable

Hybrid paint and vector workflow for creative concept art sketching

AvailableAvailableAvailable

Turtle for Autodesk Maya 2013 plug-in is only available in the Autodesk Entertainment Creation Suite 2013 that includes Autodesk Maya.